
In Skazka, Alexander Sokurov weaves digital magic to create a phantasmagorical vision of the Afterlife, worthy of Dante. But wait: are we in the limbo of Purgatory, or a paradoxical Paradise reserved for notorious men of world history? Mussolini, Stalin, Hitler, Churchill and more: all are present and accounted for. Since they exist only as archival media images, each figure comes in a serial set.
In the blackest of political comedies, these fallen men beg, in turn, to be let through Heaven’s Gate – but the angels who peek through never open wide. Little wonder, as the former leaders wander listlessly, bitching (in a Babel of multiple languages) about each other’s clothes, hair and hygiene.
In what is effectively a work of animation, Sokurov has pulled together many talents into an extraordinary technological feat. It blends pictorial elements from art history to form an endlessly unfolding landscape, replete with fog and ghostly armies of the sacrificed victims of history. Announced as Sokurov’s last film, Skazka is an inspired riff on the high culture of Peter Greenaway mixed with the low culture of mash-up artists Soda_Jerk. Can we now expect some entrepreneur to bring us the interactive Skazka video game?
视觉效果达到了一个新的高度,某些场景的视觉呈现让我不由自主地张大了嘴巴。特效不是单纯的炫技,而是完全服务于故事情节和氛围营造。特别是那一场高潮戏,视觉、音效、表演三者的完美结合,创造出了令人窒息的观影体验。看完之后的第一反应就是:下次一定要看IMAX版。
强烈推荐入坑,越往后越精彩,不要被开头的慢节奏劝退。
角色形象鲜明立体,不是简单的善恶二分,每个角色的行为都有其内在逻辑。
从片头的第一个镜头就能感受到制作团队的用心程度。服化道的考究程度令人叹为观止,每一个道具、每一件衣服、每一个场景都经得起细看。后期制作的方方面面也都非常到位,调色的质感和统一性极高,声音设计空间感十足。这种级别的制作水准,放在国际上也毫不逊色。可以看出制作方是真的在用心做好一部作品,而不是赚快钱。
太上头了!从第一集开始就停不下来,一口气刷到了最新更新。